Engineering and Technology Book | Open Access | DOI: https://doi.org/10.37547/tajet/book-02

From Junior to Middle in 6 Months: A Personal Mentorship Methodology for Unity Using the "Strategic Experience Augmentation" Strategy

Yurii Sulyma , Lead Unity Developer. Cubic Games Kyiv, Ukraine

Abstract

This study presents and substantiates a comprehensive methodology for the accelerated training of Middle-level Unity developers. The methodology is founded on a synthesis of andragogical principles, a constructivist approach, and Project-Based Learning (PBL). Its central element is the "Strategic Experience Augmentation" strategy, which is aimed at overcoming the "experience gap" that constitutes a key barrier to employment for novice specialists. This paper provides a detailed six-month curriculum (roadmap), a mentorship support toolkit including formalized code review and interview simulations, and metrics for evaluating the program's effectiveness. The methodology is positioned as a solution to the structural talent deficit within the game development industry, ensuring the preparation of specialists capable of delivering production value (time-to-value) in the shortest possible timeframe.

Keywords

Personal Mentorship, Unity, Game Development, Strategic Experience Augmentation, Experience Gap, Andragogy, Project-Based Learning (PBL), Competency-Based Education, Time-to-Value, Middle Developer

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Yurii Sulyma. (2025). From Junior to Middle in 6 Months: A Personal Mentorship Methodology for Unity Using the "Strategic Experience Augmentation" Strategy. The American Journal of Engineering and Technology, 01–27. https://doi.org/10.37547/tajet/book-02