MIKHAIL PYSLAR. Social Networks as A Tool for Promoting and Interacting with Indie Game Communities. The American Journal of Social Science and Education Innovations, [S. l.], v. 7, n. 06, p. 16–21, 2025. DOI: 10.37547/tajssei/Volume07Issue06-03. Disponível em: https://theamericanjournals.com/index.php/tajssei/article/view/6264. Acesso em: 12 nov. 2025.